Lista de reseña de Throbby

1-10 de 119
Night of the Horny Beast and the Elven Knightess
lyricbox
1,320  JPY
/ 120pt (10%Ganar)
A tower defense & action game featuring erotic interspecies sex pixel art.
VozVersión de prueba
Protagonista Femenina Elfa / Hada Fantasía Vore Corrida Interna 畜えち 異種えっち Pechos Grandes
  • Lanzamiento: 05/22/2020
  • Comprado: 4,383
  • (2,267)

Elven Knightess is a pretty solid game. It's difficult (in a mostly good way), there's a variety of enemies, and the gallery is well implemented.

Basically, you control the one mobile piece on a board that you'll fill with towers. Spacing the towers is the most frustrating thing about the game; in particular, to get a full row of ice towers requires extremely fine adjustment--there's JUST enough room to fit seven in, but if you're even a pixel off, they won't fit. You can upgrade the towers to do more damage, shoot farther/hit more targets, shoot faster, etc. And just so you know, only the wind and lightning towers can hit flying enemies, which is important in the later stages.

Enemies move relentlessly, with two exceptions: when the knight hits baddies, they're locked in place as long as you're beating on them; also, the lightning towers stun their targets briefly. Slaughtering enemies gives you points, as does fucking them. Banging baddies gets you more xp than killing does--and more on that in just a sec. Unfortunately, the damage numbers are so big that when there's a horde of baddies, you often can't see what's actually going on.

And if they beat you, there's a game-over fucktrain that happens; mobs line up to have their way with you. It's fun to watch--and better still, you get xp from each encounter, as long as you let it run. This is pretty vital, since, as far as I can tell, it is mathematically impossible to win without sexing the mobs. That's a bit of a bummer, in my opinion.

Now, the last thing I have to mention is that this is essentially exactly the same game as lyricbox's other "Night of..." tower defense. This one came out a couple months earlier, so the other is slightly more polished, but other than that, there's little difference between 'em. The first stage is identical, down to the number of enemies in each wave. The two games share many mobs, like the goblins and spoon-wielding orcs, and those mobs have very similar animations in the two games. It's not that one is really better than the other, but I felt I should mention it, in case it affects your purchasing decisions. Whichever one(s) you get, they're good values and solid fun.

All in all, it's a fine game, both as a tower-defense title and in terms of H-content. For the price, you could do a lot worse!

Exclusivo DL
Crystal Defenders
D.R.
1,100  JPY
/ 100pt (10%Ganar)
シンプルでカジュアルな戦略系ゲーム
MúsicaVersión de prueba
Punto de Vista (Mujer) Protagonista Femenina Elfa / Hada
  • Lanzamiento: 08/18/2020
  • Comprado: 1,016
  • (6)
  • (523)

06/18/2024

Crystal Defenders is a straightforward puzzle game with a nice mix of strategy and random elements. It uses a 6x6 board divided into two parts: an inner 4x4 grid and an outer ring. The inner area is where the action takes place; waves of enemy tokens appear in random locations, and try to attack your piece. Every turn, you roll three dice, which are used to move the four crystals located in the outer ring. The object is to line those crystals up so that the enemies are between them.

It's pretty simple, but engaging. Whenever the crystals line up, they zap whatever's between them--including your piece! You only get three actions per round, divided between the crystals and the player token (which can move a single space, and not diagonally). Some monsters can move multiple spaces, or go through the obstacles, but typically show which direction they're moving in, so you can plan ahead. (Plus, if they collide, one of them is damaged, so you can use that to your advantage.)

There are options for re-rolling or using magic, but I never really had to use them. Every turn, you get a charge token; three of them lets you re-roll, and five unlocks the magic. Magical options are, from left-to-right: freeze enemies in a 2x2 cross for three turns; do something to a crystal (not sure what that one does!); eliminate one enemy.

The animations happen when monsters attack; the first hit damages your clothes, and subsequent ones start the H-attacks. The animations are nice enough and move well, and I liked 'em overall.

All told, it takes about ten minutes or so to play through a game, so it's a nice quickie. You'll probably win every time, but clearing the game unlocks the gallery, so don't worry about trying to throw a match. I waffled over whether I'd give this one three or four stars, because it's often easy to win and pretty short for the price. Ultimately, though, the replayability factor wins out, and I give it 4/5.

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Exclusivo DL
BlazingAngel Mistletear [Complete Edition]
mille-feuille / petit mille-feuille
3,080  JPY
/ 280pt (10%Ganar)
The popular authentic belt-scrolling action game rises again! Now 100% translated into English! Enjoy as transforming heroine Mistletear faces waves of violation in both Action and Adventure style! (Then dish out your own serving of JUSTICE!)
VozMúsicaVersión de prueba
Punto / Píxel Corrida Interna 屈辱 Tentáculos 異種えっち Moral Corrupta
  • Lanzamiento: 08/10/2018
  • Comprado: 1,435
  • (8)
  • (169)
  • ¡Me encantó!

05/13/2024

Space is limited, so I'll keep most of this brief. The first thing to note is that the production value is awesome. Music is adequate, voice-acting is good, gameplay is smooth. The writing is pretty decent, too.

The game is difficult, but not too much so, and the difficulty levels scale up nicely. Enemies are varied and challenging, and mostly well done. The only thing I don't like is how guys with lasers hit you instantly; the beam shoots across the screen, but you get hit long before it reaches you. The Queen fight is particularly difficult because her laser buddies shoot very fast, fly, and regenerate. If she gets a bead on you early, you can lose a ton of health without even being able to get close.

Scenes are well-written, generally involving pleasure corruption, and the voice-acting is pretty solid. Many of them are VERY long, though, and the game-over scenes are just interminable. It's not uncommon for there to be ~150 text boxes to click through, although most of those are short. Mind you, it's not that the scenes are bad; if anything, it's more like too much of a good thing. And they do a good job of avoiding too much use of "meat spear" or the like, although I gotta say that "Pew pewwing" is a ridiculous way to translate cumming on/in someone.

There's also a certain amount of that unique Japanese tendency to "broaden" the appeal of a work by including as many damn fetishes as possible. This one's got family stuff, peeing, stinky disgusting unwashed penis... And then pregnancy fucking, more peeing, cum-guzzling, more peeing... There's also a lot of sis-con; fortunately, not as much as I would have figured, based on the intro.

Most of those... more "niche" fetishes don't get a lot of airtime. Almost every CG scene has peeing in it, but at least it's not all "I'm having sex or an orgasm so my bladder just randomly explodes." It does make me wish, though, that game designers understood better how squirting and bladder-control actually work. It's extremely difficult to avoid the content entirely, and need it to complete all the extras and galleries.

All told, I've played this thing through at least five or six times on different difficulties. It's *fun*, and the galleries/scenes do their job nicely. It's well worth the money to pick this one up!

The Female Knight's Close Call
Z-jirushi
110  JPY
/ 10pt (10%Ganar)
Z-jirushi's simple, enjoyable, reasonably short RPG!
MúsicaVersión de prueba
Fantasía Bukkake Corrida Interna 屈辱 Bondage Sexual 回し
  • Lanzamiento: 05/17/2016
  • Comprado: 15,838
  • (9,398)

Don't get me wrong - it's not awesome. But for the price, you get a pretty good deal. The game is super-linear, not particularly challenging, and has adequate art. (The music's pretty good, though!)

The basic storyline is fairly easy to follow, even if you know exactly zero Japanese: a knight is taking a bath, her stuff gets stolen/scattered, and she's gotta beat up some monsters and bandits to get it all back. Beyond that, you're going to need a better grasp of the language than I have; it's not crazy-hard, but you probably won't know all the kanji from taking classes in school.

There's really not much more to say about it. There's no real penalty for losing, and the entire gallery unlocks when you beat the game. Recovery items are pretty straightforward, with a number and "MP" or "HP" or "TP" in the description; ones that have a really low number are recover-over-time items, and they're actually pretty useful. Spells are, from top to bottom and left to right: heal, def up, atk up, evade up, weaken enemy. When you get new weapons, your techniques change some, but it's pretty easy to figure out which ones are worthwhile.

It wasn't the best thing I ever played, but it kept me interested for an hour or two, and I don't regret buying it.

Palabras clave que seleccionó el reseñador

Cthulhu Mythos RPG: The Sleeping Girl of the Miasma Sea
AlchemyBlue
880  JPY
/ 80pt (10%Ganar)
A Retro Styled Horror RPG based off the Cthulhu Mythos! You head off with your companions to a mysterious mansion. The curse will... shred your SANITY.
Todas las edadesMúsicaVersión de prueba
Protagonista Femenina Protagonista Masculino Punto / Píxel Horror Oculto Locura
  • Lanzamiento: 09/04/2015
  • Comprado: 146
  • (1)
  • (16)

If you're going to title your game "Cthulhu Mythos," you're setting up a lot of expectations. Fortunately, they did a good job of meeting them, mostly.

Character creation is decent; you raise or lower attributes (but you don't get extra points for lowering them) and buy skills. Some skills are definitely better than others. Most skills are useful, but some barely so; a lot depends on which route you take. Early in the game, you choose whom to travel with - but then you're stuck with that group for the rest of the game. If you want to play around with different parties, you'll have to play the game through more than once.

The game itself is alright. The perspective is weird: it's always a front view, just pointed in different directions; when the game started, I thought everybody was lying on the floor, looking up. You can interact with almost everything, but there's little worth looking at, and almost nothing to find that isn't out in the open, sparkling. Navigating the manor is confusing at first, since nothing is marked, but you'll eventually figure it out.

At first, it seems like the game is going to miss the point of the mythos. Cthulhu games are rooted in the terror of the unknown; high-schoolers shouldn't easily get used to fighting zombies, although I guess if you fight enough creepy dolls and soul orbs it's old hat. Random encounters and basic puzzles started to bore me, and the story seemed so thin that I forgot where I was going at one point. Didn't matter, though, 'cause I knew I'd eventually stumble on whatever was supposed to happen next. I was bored, and didn't have enough inventory space... and then the REAL monsters started to show up.

And that's when the game got satisfying. I won't spoil anything, other than mentioning that there's a very incongruous and implausible fetch-quest near the end of the game; it's worth playing through to the end. The late game is difficult and rewarding, and the ending is pretty decent.

Unfortunately, it didn't quite grip me enough to start a second playthrough right away. There are multiple endings, and things you unlock after beating the game, but ultimately, the gameplay was just flat enough that I didn't finish the next run. Still glad I bought it, though!

(Ah, one last thing. When opening a safe, it'll let you put in numbers forever; enter the combination, and then push "A".)

Palabras clave que seleccionó el reseñador

Escape Dungeon II - Shunral the Silver Wolf
Hide Games
1,980  JPY
/ 180pt (10%Ganar)
Shunral la Loba Azul de Luna Plateada, la elfa que ha infundido miedo en los corazones de los demonios, ¡Va sola al castillo del Rey Demonio para asesinar a Kahlon! Si te enfrentas a un gran número de demonios con un fuerte apetito sexual y no los derrotas con un ataque a distancia usando el arco y la flecha, podrás ver un CG a tamaño real en animación Live2D. Además, podrás participar en la interacción ocasional con los demonios...
VozMúsicaAnimaciónVersión de pruebaコミケ97
Vista Transversal Anime Magia Corrida Interna SM 回し 畜えち 異種えっち
  • Lanzamiento: 06/07/2023
  • Comprado: 1,842
  • (3)
  • (378)

Escape Dungeon II does just about everything it should. It's got challenging but-not-frustrating gameplay, good art, a solid translation, and satisfying H-scenes. There are no major issues, although the advancement screen can be a little squirrelly.

It's a standard get-stronger Roguelike: enter dungeon, fight stuff, get stronger, probably die. Level some stuff up, re-enter, and try again until you win. There's a good balance between costs and benefits, and you don't get too strong too fast. All of the abilities are useful - with one caveat - and you can use 'em in a variety of effective builds. You can focus on putting distance between you and the baddies, on hitting as hard as you can, on nerfing their damage... There are scads of different ways to beat the game, and it adds some nice replayability. The one outlier is Hawkeye, which is of limited use; it's trash at level one, but can be effective at higher levels, especially for builds with a good base attack stat.

The enemies are nicely done; there are eight different monsters (plus the boss and his final form), and each has several subtypes. It would have been nice to have a bit more variety, but it's good enough. Each has a series of 3 to 6 H-scenes unlocked when you're captured by a particular enemy, all of which are well animated and (very) slightly interactive, showing a corruption progression. While I'm not particularly into pleasure corruption, the scenes are well-written and effective, and I wish some mobs had more scenes, with better pacing. One glitch I noticed was that if you lose to poison, if no mobs are on-screen, it unlocks a second random scene when you die.

The art is really nice. Shunral has bigger boobs than she needs to, but they're not grotesque or anything, and everybody's drawn really well. Scenes are 2-D illustrated, while the game itself is kind of a cute, chunky 3-D chibi style. Both look good, and I've no complaints.

The translation is solid. Occasionally, there are typos or weird punctuation, but it's readable, and close to the original Japanese.

The only negative thing I have to say is that you have to be careful when buying abilities. It doesn't always show your new level after buying, so just exit the screen and come back so it updates. Don't keep clicking the buy button 'til you go negative, like I did!

All in all, I really like this one. Good replayability and nice art makes it a winner!

Exclusivo DL
Kotoko is a Little "Different". [English Ver.]
shinachiku-castella
1,320  JPY
/ 120pt (10%Ganar)
The diligent, shy and highly anticipated Kotoko. This girl burdened by stress, has a "strange habit". That is, whenever she realizes someone is looking at her lewdly, she... [RPG]
MúsicaVersión de prueba
Punto de Vista (Mujer) Mamada 秘密さわさわ Al Aire Libre Pechos Grandes
  • Lanzamiento: 11/30/2018
  • Comprado: 1,997
  • (2)
  • (178)

...namely, people who are really into "high-school girl somewhat passively goes along with sex acts often involving disgusting men with terrible hygiene or unpleasantly presented old people."

It's not quite as bad as that sounds, but those themes definitely put a real damper on my enjoyment of this work. There are three major storylines you can pursue at the beginning of the game, and one of them was just so gross that I basically had to ignore it. I have no idea if it led to more options later, like the other routes did, and I'm honestly not even slightly interested in finding out. There's a limit to how much I want to read about how utterly filthy a hobo's dick is, and how stomach-turningly terrible it smells; it's even more egregious since this isn't really presented as a degradation game.

Then there's the ancient janitor at the school, who has an unpleasant "old-man smell" and is missing most of his teeth. His story is actually pretty good, if you can get past the artwork. He's drawn like some kind of space-alien cancer spawn, and it's just... not good.

The damnable thing is, most of the writing is pretty okay. There are a few hiccups with the translation, which I suspect make Kotoko sound a little more passive or disinterested than she actually is, but the storylines for the janitor and the train guy are good. You can sorta wrap your head around how Kotoko gets lewder and more adventurous as she goes along.

Unfortunately, at some point you have to choose whether you're going to pursue one route to the end or not. And once you do, you're kind of on rails. It's a damn shame, because you can have her experiment with each of the different male characters, until all of a sudden she's locked in with one.

Some of the writing makes me want to give it four stars, some of the art and scenarios make me want to give it two, so I'll settle on three. If your thing is slightly muddled narratives involving gross dudes and a big-boobed high-schooler, this is your game. Otherwise... Maybe give this one a pass.

Palabras clave que seleccionó el reseñador

スワッピングパーティー
アトリエさくら
3,905  JPY
/ 106pt (3%Ganar)
超堅物の彼女と、天真爛漫な女友達が、パートナー交換で刺激的なスワッピングプレイを体験!
VozMúsicaVersión de prueba
Lentes Amigos de la Infancia Alumna Uniforme Inmoralidad Engaño / Adulterio Engaño (Netorare) Orgia pelo Negro Pechos Grandes
  • Lanzamiento: 12/02/2016
  • (3)
  • (456)
  • ¡Me encantó!

01/10/2024

Okay, this one pretty much gets an unqualified thumbs-up from me. The obvious caveat is that you NEED to understand Japanese; even if you try and run this through a translator, you're going to have to have a basic grasp of how the language works, or you'll get very confused. Japanese doesn't use pronouns most of the time, so you have to infer whom or what the speaker is talking about from context; if you don't speak Japanese, or have a buddy who does handy, you're going to get confused. A lot.

And that's a problem, because in this game, the choices you make actually matter. There aren't many of them, but they do drive the story, and the different endings can be pretty involved, so if you don't know what's going on, you're missing out on a lot of the best stuff.

Each scenario is set up very well, the voice-acting is good, and the action is pretty hot. One thing that didn't quite do it for me was how the game kept hyping one dude's dick over the other's; obviously, part of the story is supposed to be the tension that rises when you swap partners, but the one guy gets dumped on a little too much. The story implies that he's a perfectly fine lover, but none of that comes out on-screen; it's all about how his girlfriend gets super-thirsty for other guy's cock, which is both enormous and can orgasm seventeen times in a row. Everybody gets to have fun in the end, but it would have been nice if they hadn't gone quite so overboard with the disparity between the male MCs.

Anyway! The game's a winner; the voice-acting is good and animations are lovely, and the writing is great--aside from the heavy-handed way they handle the jealousy/curiosity/dickmastery thing. I don't know that I'd pay FULL price for it, but it *does* have choices that matter, and that's a big plus for VN-type games. If you're able to comprehend what's going on, there's no good reason NOT to get Swapping Party!

VIPER F40
ソニア
2,200  JPY
/ 60pt (3%Ganar)
私立探偵のライカはある失踪事件の調査を手伝うことになるが、事件を追うにつれ助手のシーラは何者かに連れ去られ、リリアも謎の男達に狙われていく。捜査を続けていくライカが見たものは…
VozMúsicaAnimación
Anime Lentes
  • Lanzamiento: 10/10/2006
  • (6)
  • (711)
  • ¡Me encantó!

01/10/2024

This is one of the first hentai games I ever encountered. I'm glad it still holds up today; the graphics are perfectly fine, fairly smooth and nicely detailed. The story has a solid plot, the H-scenes are well-written and -executed, and the voice-acting is excellent.

There are a couple of hiccups, though, trying to run this on a modern set-up. I could never get the volume to work quite right; no matter which slider I moved, it seemed to change the voice and music levels together. That's a real problem, because the music too-often drowns out the actors--which is a shame, 'cause they do such a good job.

Also, be aware that this is basically a VN, but with lots of choices. If your Japanese isn't up to par, you'll have a hard time figuring out what to do to advance the game--and you'll miss out on all the good story bits, too. There never was an English translation released, although you can find synopses that will help you follow the plot.

For a game this old, the price is a little high; still, I think it's worth it to pick up on sale. If you can read Japanese well enough to navigate the choices, if you like Sogna games, and if you enjoy the kinds of scenarios F40 has to offer, pick this one up!

INICTATIS POT
mmzn.yry
990  JPY
/ 90pt (10%Ganar)
To reclaim her body confined in a vessel, she goes deep into a monster-habitat labyrinth. A rogue-like game with erotic pixel art!
MúsicaVersión de prueba
Punto / Píxel 屈辱 Tentáculos 異種えっち
  • Lanzamiento: 05/24/2019
  • Comprado: 620
  • (2)
  • (61)

...but ultimately, there are just too many little things left incomplete or poorly implemented. Don't get me wrong: there are LOTS of things to like about this game. There's a good variety of enemies, and scads of different abilities you can put on your equipment. The traps are good; the monsters are well-designed, the story is... serviceably translated, and good enough to do what it needs to.

But game balance is terrilbly off. It's far too easy to make your equipment crazy strong, to the point where most of the game just doesn't seem challenging. Worse, when playing on hard mode, there's a weird glitch (?) with the monsters in the first few levels; as you get stronger, the enemies do, too--exponentially so. On your first delve into the dungeon, you can probably kill six to eight bats. On the second one, you might manage three. After that, I mostly ran from fights, trying to grab some good equipment before leaving. The result is that by the time you get out of the first area, you're level twenty-something, and kitted out like a god of war.

There are other little hiccups, too. When you're running along, the game sometimes blends your inputs together, and you wind up running diagonally through walls a bit when you change direction. A bigger problem is that moving diagonally (at least with a keyboard) is hit-or-miss; if you don't hit the keys just right, you wind up just sidestepping, which can leave you in a bad tactical situation.

The worst is a game-crashing event that happens when you're playing in English. When turning the Ominous Thorn into a potion, you need to set the language to Japanese, and keep it that way until AFTER you drink that potion.

Looking back at all that, it seems a little harsher than I mean it to be. I *do* really like this game; the H-animations are pretty good, and all the different spells and status effects are awesome. If it were a little bit harder in the easy spots, if it had a gallery feature, and if the code were polished a bit more, this would be a definite winner. As it is, it's still a dang good Roguelike game, and I keep finding myself playing--it must do *something* right!

Palabras clave que seleccionó el reseñador