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Circle pumpkinFollow
Release Sep/26/2009
Age Ratings
Work Format
File Format
Option
Genre
File Size
103.16MB
  • Necessary Settings The application may not function unless a Japanese language pack is set properly in your PC / the System Locale is set to Japanese. For more details, please refer to [ How can I set my system locale to Japanese? ] on the Frequently Asked Questions page.

Contents

*Event scenes are animated by AfterEffects at 30 frames/sec
Bouncing breasts, insert and ejaculation scenes are all animated.
The girl is fully voice acted.

Story
The protagonist is a teacher and happens to learn the weak point of an insolent girl in the class named Maria.
When the all students have gone home, the special class of the two starts...

*Enjoy the body of the lolita girl in various situations.
Tease her or teased by her?
It's all up to you!

Voice by Yuu Chimotsuki

Operational Requirements

CPU
4 1.3GHz or greater
Memory
256MB or greater
HDD
200MB or greater
Video
800x600 or greater
DirectX
8 or greater

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For more details, please refer to [ About User Review ].

1 user reviews

Pick Up !Short but simple game.

Mar/04/2011  By Veroom

0 user(s) found this review helpful.

You will probably need to use AppLocale to run this game.

The upper menus are similar to many games in this style, the most important settings of which:

M = Save
J = Load
C, C = Text speed (W instant to S slow)
V = Window/Fullscreen

The main menu is standard - as well as the usual Start and Exit, it has a useless Japanese Tutorial for menu settings, a CG Gallery of 13 images and a scenes area (called Memories), all locked at first. Clicking during menu transitions (e.g. from the main menu to the CG Gallery) skips them.

In the game: Meters seen in the demo might suggest the game is made up of minigames, but it's just dialog options.

After the intro sequence, four scenes occur in quick succession. Just before each scene there are two choices which usually have no effect, then a choice of two buttons (left and right).

Left is to dominate the girl, and raise her M meter by 25% each.
Right eventually have the girl dominate you, and raise her S meter by 25%.

Scenes occur in sequence - choosing 3 S scenes and 1 M scene shows the first 3 S scenes and the first M scene. So to see the last of each S and M scenes (and avoid a non-CG ending) you need to play the game through choosing purely S or M to get the meters to 100%. Doing this for both gets all but one of the CGs and Memories.

The last CG and Memory does depend on your dialog choices, but only a little - the fouth M scene is decided by whether you picked choice 1 or 2 just before it.

A very short game with limited replay value, but the lack of complex dialog routes for hard-to-get scenes is a virtue in a game you can't read.

It might be better to think of it as a CG / animation gallery wrapped in a well-made package. The CG Gallery not only includes the looping animations but also some voicing. What might let down some is that the scenes are fairly tame - for example, the S ending image is shown in the previews above.

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