eng > Mukago Software Development > Undead Syndrome: Episode 2

         
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Release Oct/18/2015
Age Ratings
G-rated
Work Format
File Format
Language
Option
Genre

Contents

After a horrifying life or death ordeal,
she was free of the creature-infested nightmare.
But the real world offered its own brand of despair.
She and her companion begin a new, waking nightmare.
Into the core of the tale.

* Official site:
http://mukago.game.coocan.jp/pc/us/us_ep2/index.htm

Operational Requirements

Work Number
RE164170
File / Size
RJ164170.zip / 44.55MB (46713570Byte)
CPU
Intel Core 2 (2.26GHz)
Memory
2GB
Video
Graphics card with shader model 3.0 support
DirectX
9.0
Others
XNA Framework 4.0 Runtime/ .NET Framework 4 runtime (included)
Notice
This is the ENGLISH version translated by the circle.
Language selectable: English and Japanese
Necessary Tools
To view this work, you may need to install the Japanese language pack on your PC. For more details, please refer to [ How can I install the Japanese language pack? ] on the Frequently Asked Questions page.

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1 user reviews

One of the darlings of XBLIG

Jul/14/2017  By H.DevilleTop : 8 Reviewer

0 user(s) found this review helpful.

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In the original Undead Syndrome, the game opened with your character being stabbed in the back in broad daylight, blacking out and waking up in a strange place not unlike S*lent H*ll as imagined by S*da51 during a fever dream.

Undead Syndrome 2 opens with what you'd imagine S*da51 would have done with S*lent H*ll's joke UFO ending, i.e. you thought it was all in your head - turns out it was aliens... and this is where the game *starts*.

You very quickly find yourself back in the... house(?)... from the first game, and it's sort of business as usual from there, if anything in this game's universe can be considered "usual".

It's a little overwhelming to start with - a few wrong turns and you *will* get swamped with enemies - but you very quickly begin picking up the items you need to buff your attacks and take on the hordes.

Originally released on Xbox Live Indie Games, this PC port is very underwhelming - I'm not even sure if it's possible to play in fullscreen without some behind-the-scenes tinkering - but the game itself deserves a little more love than it's gotten so far. It's rough, but it's one hell of a trip.

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