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Prisann Adventure

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Circle :  Xi
Website :  http://xi.rdy.jp/xisite/
Release :  Apr/29/2007
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[PC]
Windows2000 / WindowsXP / WindowsVista
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Contents

Side-scroll action game featuring Prie*t, a character of Rag**rok Online. She goes hunting by herself, but there are a lot of monsters outside the town!!! She is humiliated if she gest beaten by them on the way. The purpose of this game is beat monsters, raise your level, and reach to the bottom level of the dungeon!!!

IMPORTANCE NOTICE
Before purchasing, please make sure the game runs smoothly on your system by playing the free trial version.

Operational Requirements

Work Number
RE031134
File / Size
RE031134.zip / 80.45MB (84358072Byte)
CPU
PentiumIII 1GMHz
Memory
256MB
HDD
HDD space: 200MB or more
Video
32MB or more, supporting Direct 3D
DirectX
8.0 or higher
Necessary Tools
To view this work, you may need to install the Japanese language pack on your PC. For more details, please refer to [ How can I install the Japanese language pack? ] on the Frequently Asked Questions page.

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For more details, please refer to [ About User Review ].

1 user reviews

Pick Up

Fun little Side Scrolling Action RPG.

Sep/05/2007  By Vilkoth

2 user(s) found this review helpful.

~Graphics/H-Scenes~
The graphics are nothing to praise about. Most monster sprites used in previous Xi games appear here, along with recolors. The protagonist's animations, however, are very smooth and its cool watching her swing a club or cast her spells. Yet these animations look too good, and it kinda makes her animations stand out from the re-used monster sprites.

Acquiring the h-scenes is the same method used in the previous Xi games: Get defeated by the monster to see the rape scenes. This idea doesn't give the player much incentive to play the game when they have to loose to get the scenes. The player doesn't loose anything when the protagonist dies, but just starts back from the beginning of the map with half HP/MP. The H-scenes are also getting as old as the graphics for the game as well, and not all of them are worth "loosing" for.

~Gameplay~
The gameplay is where this game gets most of its improvements on. Now the protagonist can collect money when defeating the monsters, and can purchase new gear at merchants found in town or in the wilderness/caves. There isn't many items, but they do give you enough items to design the protagonist to the player's choice. The level up system from previous Xi games is used here, where the player gets a number of points to distribute to the protagonist's status scores. Combine the level system with the items available in stores, and there can be a variety of character builds made in the game. This system has lots of promise, and if more weapons instead of the club or books were available, then players can develop more strategies on how to develop their protagonists. Oh, as another bonus: Xi was kind enough to translate the merchant system for the english release, so no knowledge of the Japanese language is required to play this game.

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