Reviews Written by UBERHAXOR

Reviewer Rank : -
Reviews written : 2

Reviewer's Choices

-SACRED-
-SACRED-
Abyss Crawlers
Abyss Crawlers
     
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Excellent 2D platformer, great pixel art

Oct/12/2017  

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Exclusive
Abyss Crawlers
YaneuraGames
$9.78 / 1,080 JPY
A girl from underground struggles in the battle in the randomly generated dungeon to return to the above-ground world.
X-ratedActionEXEInc. MusicTrial
  • Release: Oct/09/2017
  • DL: 98
  • (29)

This game has three upsides: the gameplay, the atmosphere, and the pixel art.

The gameplay is very darksouls-esque, with responsive controls, enemies with good AI, an entirely randomized map that can produce very challenging situations, and life is limited and difficult to recover. As examples of the finesse that went into the controls, the third jump in the Lily's triple jump twirls to let you know that you have no more jumps, the game only begins a wall-slide when you have room for your sword on the wall, and firing down while in the air launches you upwards, among other little things that make the Lily's movement responsive, sensible and beautiful. As examples of how the game is challenging, the wasp range enemy's AI is good enough that it will duck in cover, the randomized map can create pitfalls with high levels of danger (instead of taking fall damage, you aggro everything on the way down), and low light makes traversing the game's spikes and detecting enemies an intense task. You die quickly but the game gives you full control of your fate: if you are fast enough to reach the menu, you (almost) always have the option to flee. When you die you lose money but keep your stats, allowing you to steadily progress. You do get punished in subtle ways, however.

Talking about the game punishing you for failure brings us to the game's atmosphere and setting. You are a superhuman clone of a girl named Lily, and you arrive in the world right next to the many other bodies that will also briefly be yours before you get r*ped into oblivion. To save humanity, you must traverse caverns filled with r*pe monsters, and you can't see in the dark very well, but they can. Every moment is tense as they hunt you, and you will walk over your own corpse many, many times.

The pixel animations for r*pe are very lively, and the creator is VERY talented in pixel art. I do strongly wish that the creator focused more on animated pixel art and less on static pixel art rewards. Try the demo!

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Pickup!well-designed metrovania

Sep/22/2016  

0 user(s) found this review helpful.

Til Jul. 11, noon (JST)
-SACRED-
touhou-marupon-dou
$14.67 / 1,620 JPY  >> $11.73 20% OFF  / 1,296 JPY
Check out this dark, grisly ero pixel platformer from Touhou Marupan Dou!
X-ratedActionEXEInc. MusicTrial
  • Release: May/26/2014
  • DL: 896
  •   
  • (259)

Level and gameplay:
This game is fairly long, and every passageway in the game (except for maybe two or three out of a thousand) has a purpose. You can see throughout the game the design decisions that make each challenge interesting, yet usually feasible, even if you can't read Japanese. The thought that marupon put into the areas, the background,and the ambience of Sacred makes this game incredibly striking, even if you can't read Japanese, because you can feel doom approaching with each step. The climax of the game is amazing. The initial portion of the game creates a sense of exploration while the later portion winds through challenges and mazes of various sorts. Combat is easy earlier in the game so you can learn and work with the basic controls, while things ramp up later in the game.

Hentai animations:
The animations each feel very alive and are very expressive. There are no voice effects, but that helps complete the dark, alien, lovecraftian atmosphere while the music and expressiveness communicates emotion. Sex in this game doesn't hurt your character, so enjoy! You can unlock animation galleries later in the game in various formats.

CG's:
The color CG's can be unlocked by rescuing elves. Each elf provides a number and the name of an anime. Go to the CG game files, select the CG with the number the elf provided, and enter the name of the anime as the password to unlock the full color CG, albeit separately from the game. The CG's within the game itself are always gray to drive in the sense of DOOM, because DOOM. 'Nuff said.

The game takes two and a half hours if you know exactly what you are doing and memorized where everything is. It takes five to ten hours if you're clueless. Overall, Sacred is a very complete game with a lot of thought put into it. If I were to ever make a game, I would want to emulate the design choices and animations in Sacred. The one thing this game could improve is that one spoiler that may or may not be in the dlsite description.

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